The ButtonPress events, it turns out, are actually the result of tilting the wheel side to side. I didn't know that the mouse even had this capability, as it was used previously under Windows, which didn't detect these extra buttons.
Still, Blender shouldn't stop the rotation when these buttons are pressed, since it is nearly impossible to click the middle mouse button without tilting it to the side a little. A temporary fix is to run the command: xinput set-button-map "Logitech USB Receiver" 1 2 3 4 5 0 0 0 0 0 0 0 0 0 0 0 0 0 (substitute the name of your mouse as shown in lshal) This disables all extra buttons -- Logitech USB wireless mouse - middle mouse button drag produces spurious ButtonPress/ButtonRelease events https://bugs.launchpad.net/bugs/309559 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs