I have the same problem. My PC has a Intel GMA965 chipset. I have switched from the regular mode to de UXA mode in XORG
Section "Device" Identifier "Configured Video Device" # ... Option "AccelMethod" "uxa" EndSection But even without that, has the same problem. The only way i can make it work, is using static MesaGL version of Blender. But the lack of the true OpenGL implementation, has several performance issues. ** Attachment added: "Blender without a static mesaGL version" http://launchpadlibrarian.net/25834968/lspcioutput -- blender OpenGL Viewports get messed up with intel 965gm on jaunty 9.04 https://bugs.launchpad.net/bugs/364030 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs