I've seen this problem with glchess, but I didn't want to install libgl1 -mesa-dev.
The problem is that ctypes.util.find_library('GL') should return 'libGL.so.1' and instead returns None. So an alternative workaround can be: from ctypes import util def find_library(name): fullname = find_library_orig(name) if fullname is None and name == 'GL': fullname = 'libGL.so.1' return fullname find_library_orig = util.find_library util.find_library = find_library and then start the Python program with execfile(whatever), e.g. for me: execfile('/usr/games/glchess') The root of the problem is that python-opengl should not call find_library every time a program is run, but it should hardcode a specific ABI version of the library it wants (e.g. 'libGL.so.1'). The Python ctypes documentation states: """ If wrapping a shared library with ctypes, it may be better to determine the shared library name at development type, and hardcode that into the wrapper module instead of using find_library to locate the library at runtime. """ -- impressive does not work https://bugs.launchpad.net/bugs/334213 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs