Johan Linde, can you provide a source for this claim? Also I believe the
licensing issue was resolved regardless. Code for Quake 3 mods is
actually run in a virtual machine, called the QVM, and in the case of
UrbanTerror it is this code that is non-free (but entirely
distributable). The engine itself is a slightly modified ioQuake3, and
the source is fully available as the GPL requires, and it's my belief
that non-free code run in a GPL virtual machine, does not trigger the
linking cause of the GPL (Disclaimer: IANAL). Do note however, that the
lead developer of UrbanTerror has intentions to GPL the actual game code
eventually.

I was attempting to get this included upstream, and as I said, the
licensing issues were resolved, the current blocker however is the size
of the package. It was determined that such a large data package (700MB)
can not be included in the main repositories, and as a result Debian was
setting up a new data.debian.org archive which is for large,
architecture-independent data packages (game data, scientific data,
etc). I'm not sure if an equivalent thing is being set up for Ubuntu, or
if such a large package is suitable for the main Ubuntu repository.

Ideally, I'd prefer for this to be packaged upstream, and just trickle
down back to Ubuntu, to ensure widest exposure. However, if it is
preferable for this package to be submitted directly to Ubuntu, then I
need to receive word on the issue of size.

-- 
[needs-packaging] urbanterror
https://bugs.launchpad.net/bugs/179646
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