Hi again! * Don Atkinson <donatkin...@comcast.net> [2009-10-09 21:34:29 CEST]: > But still, (and it has happened twice now) my sound will stop in > Wesnoth. When this happens I can save my progress in the game, but I > cannot quit Wesnoth. I have to kill it in my system monitor processes > and then reload from my save. All through this event my CPU usage is > stable and very low, never spiking. I just did a quick search on > 'sdl' (so you know I tech savvy *I* am, lol) and it appears to be > similar to Microsoft's DirectX. I don't know if I have any other > games that use it. Or do all games use it?
Yes, it can to some degree be compared with DirectX. About other games that use it I did take alook at the reverse dependencies of the libsdl-mixer1.2 package and maybe you have one of these games in use: blobwars, blockattack, blockout2, briquolo, ceferino, crack-attack (like that one ;)), cuyo, enigma, fillets-ng (cool puzzle game), frozen-bubble, icebreaker, mirrormagic, pachi, pingus, pokerth, supertransball2, supertux, widelands, wormux, xmoto ... Aren't all but should be enough to get you started. If you want to have a full list, install the dctrl-tools package and use the following commands: sudo sync-available grep-available -FDepends libsdl-mixer1.2 -a -FSection games -sPackage That will give you a complete list of packages that depend on libsdl-mixer1.2 :) So long! Rhonda -- wesnoth no sound, high cpu usage, can't quit without freezing the application https://bugs.launchpad.net/bugs/442535 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs