Tormod,

If I understand this, that while loop was put in because of possible
memory leaks, but in bo_allocate, the new bo is made part of a linked
list.  radeon_bo_legacy_dtor destroys all the bo_legacys in the list.  I
don't think it is possble to leak the memory.

A very unscientific test, but I ran mplayer with gl2 as the video-output
through valgrind.  There were no memory leaks.

-- 
radeon_dma.c:210: radeonRefillCurrentDmaRegion: Assertion `dma_bo->bo->cref == 
1' failed.
https://bugs.launchpad.net/bugs/459961
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