The upstream task has become invalid because upstream has determined
that the best workaround is for joystick using applications to inhibit
screensaver activation directly.  In the unlikely event that all games
are ported to use the X joystick interface, it may be appropriate to
revisit the behaviour of gnome-screensaver in the presence of joystick
activity.

For reference, joystick using applications that use SDL are expected to
not activate the screensaver any longer, due to changes in SDL (
http://www.libsdl.org/cgi/viewvc.cgi?view=rev&revision=3558 ).
Applications not using SDL should call XResetScreensaver as appropriate
to avoid screensaver activation.

Note also that the effects of such changes may be unobserved if some
changes to xsync (
http://cgit.freedesktop.org/xorg/xserver/commit/?id=1f4fb0225b278d1cf4145aebeb0bdd23dc8f62d5
) are not included in the running X server.

I am marking this bug against Ubuntu gnome-screensaver also invalid, for
the same reasoning.  Those experiencing this issue are encouraged to
file new bugs against the joystick using packages which fail to inhibit
screensaver activiation.  For example, if the behaviour with sauerbraten
mentioned in comment #4 can be reproduced with a recent Ubuntu release,
a bug should be filed against sauerbraten.


** Changed in: gnome-screensaver (Ubuntu)
       Status: Confirmed => Invalid

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Joystick activity does not stop the screensaver
https://bugs.launchpad.net/bugs/30378
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