I've got this problem on both an AMD and an Intel system using 64 bit
Ubuntu.

2 different sound cards, 2 different video cards (AMD & NVidia)

I've had quite a few problems with armagetron and sound, and I would not
be terribly surprised if it has something to do with that.

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armagetronad.real keeps running and consumes 100% of one core after game exits
https://bugs.launchpad.net/bugs/483362
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