This one is a well-known bug, as a bit of googling shows. Apparently,
MonoDevelop doesn't accept console input when using Console.ReadLine().
Instead, it basically treats it as an empty string.

I don't know if anybody is considering changing this, but it sure would
be nice

** Summary changed:

- MonoDevelop console does not work correctly
+ MonoDevelop ignores Console.ReadLine()

** Changed in: monodevelop (Ubuntu)
       Status: New => Confirmed

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MonoDevelop ignores Console.ReadLine()
https://bugs.launchpad.net/bugs/516356
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