This one is a well-known bug, as a bit of googling shows. Apparently, MonoDevelop doesn't accept console input when using Console.ReadLine(). Instead, it basically treats it as an empty string.
I don't know if anybody is considering changing this, but it sure would be nice ** Summary changed: - MonoDevelop console does not work correctly + MonoDevelop ignores Console.ReadLine() ** Changed in: monodevelop (Ubuntu) Status: New => Confirmed -- MonoDevelop ignores Console.ReadLine() https://bugs.launchpad.net/bugs/516356 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs