It looks like wiki.t-o-m-e.net is currently off-line.

Worst case this patch should be easy to recreate.

There's a buffer overflow in the save-game logic. Since it only happened
saving the game, and most folks save the game before they quit, folks
never noticed the buffer overflow... until Valgrind became the default
with Ubuntu.

If you build the code from source (with debugging symbols) and run gdb
on it it should point you to the source of the error. To reproduce the
problem all you need to do is create a new game and try to immediately
save it.

I've had some issues with some of my hardware since I commented on this
ticket and I'm fairly certain I no longer have the original patch on any
of my systems.

This should be a straight-forward process, so I'm going to try it myself
and whip up a patch.

-- 
ToME Crashes Randomly
https://bugs.launchpad.net/bugs/368127
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