Public bug reported:

Wikipedia info: http://en.wikipedia.org/wiki/Bullet_(software)

Bullet is an open source (zlib license) software multi-threaded 3D
collision detection, soft body and rigid body dynamics library (physics
engine) for games and visual effects in film.

Features:
  * Rigid body and soft body simulation with discrete and continuous collision 
detection
  * Collision shapes include: sphere, box, cylinder, cone, convex hull using 
GJK, non-convex and triangle mesh
  * Soft body support: cloth, rope and deformable objects
  * A rich set of rigid body and soft body constraints with constraint limits 
and motors
  * Plugins for Maya, Houdini, integrated into Cinema 4D and Blender and import 
of COLLADA 1.4 physics content
  * Optional optimizations for PlayStation 3 Cell SPU, CUDA and OpenCL

Here are some games using Bullet created by professional game developers
for video game console or other platforms:

    * Grand Theft Auto IV and Red Dead Redemption by Rockstar Games.
    * Trials HD by RedLynx.
    * Free Realms by Sony Online Entertainment.
    * HotWheels: Battle Force 5.
    * Gravitronix.
    * Madagascar Kartz published by Activision.
    * Crayola Colorful Journey by Crave Games.
    * Regnum Online by ngd Studios. An MMORPG which in its latest major update 
its physics engine was replaced by Bullet.
    * Puzzle Dimension by Doctor Entertainment AB. A 3D puzzle game which uses 
Bullet Physics to handle collisions and dynamics.

Several Hollywood movie studios are using Bullet rigid body simulation for 
special effects in commercial films, to name a few:
    * 2012 by Sony Pictures Imageworks.
    * Hancock by Sony Pictures Imageworks.
    * Bolt by Walt Disney Animation Studios used Bullet in their Dynamica Maya 
plugin.

** Affects: ubuntu
     Importance: Undecided
         Status: New


** Tags: needs-packaging

-- 
[needs-packaging] Bullet Physics Library
https://bugs.launchpad.net/bugs/614419
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