Hi, I may have a similar bug or even a duplicate. See bug #642825 if you
are interested.

For me, running normal updates fixed half of the issue - I did at one
point get the 'render ring head not reset to zero' output, but after
updates I only get 'hangcheck_timer_elapsed'.

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[gm45] Running piglit/occlusion-query-discard locks GPU
https://bugs.launchpad.net/bugs/634683
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