Today I played, again, and logged one crash of the game and one freze of the 
whole computer.
I thought that that might be it. I then rebooted, continued playing and then 
PulseAudio actually went completely down, and showing that the connection was 
terminated (I had PulseAudio Volumecontroll running).

Skype died and so did the audio of the game.

And about that, there was some kind of reset of all my options in the
game and I then had audio again - laggy audio. 24 secs of lag. But thats
something.

Here is the log and some short cuts from my syslog during the first
freeze and also when PulseAudio crashed the last time.

-- 
crashed due to pulseaudio
https://bugs.launchpad.net/bugs/655314
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