@#29:
Nice trick!

@rvm:
Even if this is a distro patch which triggers this ghost moving of the cursor, 
you mention twice that "smplayer receives the mouse event and shows the 
cursor". Specifically, that the patch causes the mouse event to be sent to 
smplayer, but that smplayer has the decision to show the cursor or not. Might 
it be a good idea to set a threshold on mouse movement before deciding to show 
the cursor then? This would also help people with sensitive mouses which see 
the cursor appear as a result of the impact on the mouse from loud bass from 
loudspeakers, vibrations in the computer table, etc.

Basically a "fix" with an improvement added on for free? I know from
experience that when I grab the mouse or finger the pad to get at
controls, I move the mouse a lot, like at least half the screen. A
threshold on how much movement would be required to trigger the display
of the cursor seems a good idea in any case, and is standard behavior on
many other players.

Just an idea. Which I hope you'll like, cause this problem is a
showstopper for me, even if it isn't your doing ;)

-- 
A mouse pointer keeps reappearing during video playback in smplayer
https://bugs.launchpad.net/bugs/455073
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