After checking this a little, just to comment that this error message
shouldn't be the cause of the segmentation fault.

I was able to reproduce it, but unity works fine (warning there, but
works fine).

Although I still plan to avoid that warnings, take into account that
likely it will not fix the segmentation fault.

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https://bugs.launchpad.net/bugs/705442

Title:
  void unity_root_accessible_add_window(UnityRootAccessible*,
  nux::BaseWindow*): assertion `UNITY_IS_ROOT_ACCESSIBLE (self)' failed

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