Thought I could add some more pictures... - Monitor #1: Sony VAIO VPCEB, 1366x768 - Monitor #2: HP w2007, 1680x1050 - Video card: ATI Mobility Radeon HD 5000 Series, driver: radeon
When monitor #1 is logically positionned on left-hand side of monitor #2, I can see a small part of screen #1's display in my screen #2. - http://pix.toile-libre.org/?img=1303186032.jpg - http://pix.toile-libre.org/?img=1303186054.jpg - http://pix.toile-libre.org/?img=1303186303.png When I logically position monitor #1 on the right-hand side of monitor #2... well... you should just take a look at the pictures. - http://pix.toile-libre.org/?img=1303186354.png - http://pix.toile-libre.org/?img=1303186384.png Unity Launcher does not appear when approching my mouse pointer of the left of screen #1. To make it show, I have to click on BFB first (Dash shows), then click BFB a second time (Dash hides, by Launcher keep showing for a second or a second and a half, allowing me to interact with it). I'm not sure, though, that the issue is particularly related to Unity/Compiz, because I can see the same "dead zone" when using GNOME 2 classic interface. - http://pix.toile-libre.org/?img=1303188158.png -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/752098 Title: In a dual monitor setup with different resolutions, Unity places windows in the "dead zone" -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs