If I disable the graphics card that has two monitors connected and only
use one graphic card with a single monitor connected to it, unity3d
starts as expected. Here's the output from unity_support_test:

$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string:   NVIDIA Corporation
OpenGL renderer string: GeForce 6200/PCI/SSE2
OpenGL version string:  2.1.2 NVIDIA 270.41.06

Not software rendered:    yes
Not blacklisted:          yes
GLX fbconfig:             yes
GLX texture from pixmap:  yes
GL npot or rect textures: yes
GL vertex program:        yes
GL fragment program:      yes
GL vertex buffer object:  yes
GL framebuffer object:    yes
GL version is 1.4+:       yes

Unity supported:          yes

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https://bugs.launchpad.net/bugs/773065

Title:
  unity does not start on multi graphic card system

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