Thank you for answering the question. I understand the design decision.
This was not the original bug report, however. Given that the launcher
should not hide when scale is activated, the bug is that the launcher
obscures windows in scale mode, as shown in the original screenshot. In
order to allow the launcher to remain visible, the scale plugin should
probably subtract the width of the launcher from the width of the usable
desktop to avoid drawing scaled windows underneath the launcher.

** Changed in: unity
       Status: Invalid => New

** Changed in: unity (Ubuntu)
       Status: Invalid => New

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https://bugs.launchpad.net/bugs/778729

Title:
  Unity's launcher doesn't dodge the scale plugin

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