That response looks more like assumption than investigation.

It does precisely the same with Flash Youtube videos. And it slows the
entire Unity interface down.

And it also recovers after about two minutes once pulseaudio gets over
whatever panic attack causes it to use up most of the cpu.

The problem appears to be with pulseaudio or something sending messages to
pulseaudio.

Have we got to the stage where we're not bothering investigating bugs
properly? Do I need to stop reporting them?

On 26 June 2011 08:44, Bilal Akhtar <bilalakh...@ubuntu.com> wrote:

> That's not because of flash (Angry Birds uses WebGL for graphics and
> flash for sound). Seems like your GPU isn't excellent enough for WebGL
> and/or Chromium is defaulting to software rendering using libosmesa. In
> any case, this isn't a Unity bug, but a limitation due to your hardware.
> Closing bug.
>
> ** Changed in: unity
>       Status: New => Invalid
>
> ** Changed in: unity (Ubuntu)
>       Status: New => Invalid
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/783069
>
> Title:
>  Flash slows down with Unity
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/unity/+bug/783069/+subscriptions
>


-- 
Neil Wilson

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https://bugs.launchpad.net/bugs/783069

Title:
  Flash slows down with Unity

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