Bug #766776 is talking about double clicks. This bug is about *single*
clicks and keyboard shortcuts (where the concept of double clicking
doesn't apply anyway).

In short, the fix for #766776 has caused a regression in the handling of
single clicks (hence this bug report).

Just to clarify things with a concrete example:
- let the double click detection delay be set to, say, 500ms (that is, two 
clicks that occur within 500ms are reported as one double-click)
- the BFB should handle double- (and triple-) clicks as described in #766776.
- the BFB should handle single clicks (i.e. clicks that happen in >500ms 
intervals) as distinct clicks (e.g. one to show and one to hide the 
dash/launch/whatever-it's-called thingy).
- the BFB should handle winkey presses as distinct and instantaneous (e.g. 
show/hide/show). This is how all gnome applications behave on the desktop 
(pressing the 'a' key two times results in two distinct presses, not a single 
double-press. Double-clicking is a mouse-only concept).

This bug is about the last two items.

It appears that Unity is introducing its own double-click detection
delay that is not consistent with the gnome mouse settings (measuring
with the eye reveals something close to a 1sec detection delay - much
higher than the default 500ms setting in gnome!) Additionally, this
delay should not be applied to the keyboard shortcut, as this is not how
keyboard shortcuts are supposed to work!

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https://bugs.launchpad.net/bugs/804479

Title:
  Unity misses mouse clicks to the ubuntu button and presses of the win
  key

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