class Option in app.py uses int values 0, 1 to set user preferences.
When user change a preference  in a checkbox that value was changed to boolean 
True or False.
That's why only two values options were giving problems.
Hacked to convert back each boolean to 0 or 1 from custom options file so that 
Pysol accept that values.

Problem seem to be solved. Some testing is needed to be sure this change
doesn't create problems with games that have forced options.

** Changed in: pysol (Ubuntu)
       Status: Confirmed => In Progress

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Automatic play -> Auto drop setting forgotten
https://bugs.launchpad.net/bugs/39975
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