Also, something I noticed earlier this year in Unity that is probably
still true:

Unity treats "touch" as a gesture. "touch" probably should never be a
gesture. Responding to "tap" and "drag" is enough to control the
appearance of the grab handles.

If you remove Unity's sensitivity to all initial "touch" events then
some of the perceived ambiguity in this argument should be resolved.

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https://bugs.launchpad.net/bugs/754000

Title:
  3 finger touch interferes with 3 finger click (middle click)

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