Easiest and probably the right fix for this would be using libGL.so.1
instead of libGL.so

** Attachment added: "gameengine-libgl-location-fix.patch"
   http://librarian.launchpad.net/7600360/gameengine-libgl-location-fix.patch

** Changed in: blender (Ubuntu)
   Importance: Undecided => Medium
     Assignee: (unassigned) => Lukas Fittl
       Status: Unconfirmed => Confirmed

** Changed in: blender (Ubuntu)
       Status: Confirmed => In Progress

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Blender probably doesn't use some OpenGL extensions
https://bugs.launchpad.net/bugs/113897
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