(In reply to comment #333) > I usually agree with the 'stick to latest versions' thing, but I believe one > thing should be noted here: > http://www.alsa-project.org/main/index.php/Main_Page_News > The official ALSA releases have been kind of rare lately (1 during 2010, and > the latest being 2011-01-31), so the only way to keep it updated is to > actually > compile it, which can be a problem for those users who don't have a clue on > how > to do it; just think at those who try Linux (mostly Ubuntu) and then find out > their games/programs aren't working as they expected under Wine (and believe > me, I've seen way too many of those)... > I don't want to sound harsh, but unless there's a better way to keep > alsa-plugins updated (at least to a version that does make the sound work), PA > shouldn't be considered 'supported through alsa' That sounds backwards from my understanding of how things work, at least on Ubuntu. I thought that PulseAudio is in charge of everything by default, and when an app (like Wine) thinks it's using ALSA in this setup, it's actually using a wrapper provided by PulseAudio that translates ALSA calls to PulseAudio calls?
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/371897 Title: Occasional sound drops in Wine via PulseAudio To manage notifications about this bug go to: https://bugs.launchpad.net/wine/+bug/371897/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs