I think I'm seeing the same problem in a different way.  I'm trying to
scale instead of pan.

I have a Dell Mini 10V netbook running 11.10 Oneiric Ocelot fianl
release, and I was using this script (worked fine with the old netbook-
launcher-efl) to scale the screen to 1024x768 when some app shows a
dialog box that doesn't fit on the 1024x600 display.

#!/bin/sh

if xrandr | head -n1 | grep -q '1024 x 600'; then
  xrandr --output LVDS1 --scale 1.0x1.28 
else
  xrandr --output LVDS1 --scale 1.0x1.0 
fi


When I switch to 1024x768 scaled, it draws ok, but I can't move the mouse below 
where the virtual Y=600 is on the screen.  So I can't get at the OK button or 
whatever I'm trying to get at that didn't fit on 1024x600.

BTW, I really like Unity now and wouldn't go back to netbook-launcher-
efl, even if I could.

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https://bugs.launchpad.net/bugs/809060

Title:
  Windows stretched after setting virtual screen resolution

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