** Description changed:

  This is not so much a bug as a design problem in the latest version of
  gnome-sudoku, but it leads to serious playability issues.  Since 3x3
  squares are relevant to game play, there is typically a darker border
  around those squares as compared to the individual squares.  The only
  theme where this border is in fact darker is high contrast inverse.
- With the high contrast them there is no border at all, even around the
+ With the high contrast theme there is no border at all, even around the
  individual squares.  With most others, (Adwaita, Ambiance) there is no
  difference in the thickness of the individual and 3x3 borders. The game
  should display correctly regardless of theme.
  
  ProblemType: Bug
  DistroRelease: Ubuntu 11.10
  Package: gnome-sudoku 1:3.1.91-0ubuntu1
  ProcVersionSignature: Ubuntu 3.0.0-10.16-generic 3.0.4
  Uname: Linux 3.0.0-10-generic i686
  Architecture: i386
  Date: Wed Sep  7 17:37:50 2011
  InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release i386 (20110427.1)
  SourcePackage: gnome-games
  UpgradeStatus: Upgraded to oneiric on 2011-08-26 (12 days ago)

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https://bugs.launchpad.net/bugs/844385

Title:
  Display problems for gnome-sudoku in every theme installed by default

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