Are there actually *any* hotkeys in unity-2d which *aren't* hard-coded? I could easily adapt it to use the same system as the other keys, but there doesn't seem to be one. And adding a whole new hotkey system in a patch without checking with the maintainers seems like overkill. I could also just use a plain DConf setting for the keystroke, but I can't find an accessor in Qt to turn a string representing a keystroke into the Qt::Key and modifier used for that keystroke.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/878492 Title: Unity 2d uses F10 shortcut to show menu and this is wrong To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/878492/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs