The bug persists in blender-2.44 from blender.org (python-2.5).  The
static MesaGL version is fine though. (Almost actually: With desktop
effects enabled, it is semi-transparent...)

glxinfo says

OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI Radeon 20061018 AGP 1x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 6.5.2

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blender ui garbled
https://bugs.launchpad.net/bugs/109217
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