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On 2010-03-17T00:20:02+00:00 Dan Kegel wrote:

(I looked, but couldn't find a bug for this, so here goes.)

Launching any game (say, Braid Demo) hangs quickly.
To work around this, go to Settings > Friends > "Notifications and Sounds", 
uncheck all checkboxes, and select "Never" for "Flash Window".
Then go to Settings > In-Game and uncheck the "Enable Steam Community In-Game"
checkbox.  The game should launch ok now.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/0

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On 2010-03-17T13:39:49+00:00 Vitaliy-bugzilla wrote:

What gcc version do you have?

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/1

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On 2010-03-17T13:52:57+00:00 Dan Kegel wrote:

The one that comes with ubuntu 9.10: 
gcc (Ubuntu 4.4.1-4ubuntu9) 4.4.1

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/2

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On 2010-03-18T13:47:19+00:00 Vitaliy-bugzilla wrote:

That version doesn't contain Stefan's fixes needed to accommodate in-
game community overlay. It intercepts number of library functions but
depend on particular function entry code.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/3

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On 2010-03-18T13:48:58+00:00 Dan Kegel wrote:

Aha, is this it?
http://gcc.gnu.org/ml/gcc-patches/2009-09/msg00739.html

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/4

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On 2010-03-18T14:15:52+00:00 Vitaliy-bugzilla wrote:

Looks like it.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/5

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On 2010-03-19T10:08:16+00:00 Enrico-m-l wrote:

As I see it, there is no official gcc version with Stefan's fixes, yet.
You have to use a gcc 4.5 snapshot or build gcc from svn. Also this does
not fix the games crashes on startup (see Bug 22032).

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/6

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On 2010-05-19T18:29:14+00:00 Dan Kegel wrote:

*** Bug 20956 has been marked as a duplicate of this bug. ***

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/7

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On 2010-05-21T05:09:55+00:00 Dan Kegel wrote:

Created attachment 28143
Shell script to build gcc-4.5.0 and then wine

Is gcc-4.5.0 supposed to fix this bug?  I tried building it and
then building wine with it, and then running steam and launching the
world of goo demo without disabling in-game chat, but it still crashes
on launch.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/8

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On 2010-05-21T05:14:36+00:00 Dan Kegel wrote:

Oh, wait, I just RTFC.  I'm still using the kernel that came with ubuntu,
2.6.31-21-generic, and the bug still happens unless you also use
2.6.34.  Guess I'll try that next.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/9

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On 2010-07-20T18:05:40+00:00 Austin English wrote:

This seems to be fixed for me, when using gcc from svn and wine 1.2. The 
commits responsible were:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=fdac5e57d3fd8ebe5044a076ff27566d6122e93e
http://source.winehq.org/git/wine.git/?a=commitdiff;h=282cc71aedaa8feb5207e73bd748fd422f147b42
http://source.winehq.org/git/wine.git/?a=commitdiff;h=acebc001b724870629db681cbd5e19d98ab4b9bf
http://source.winehq.org/git/wine.git/?a=commitdiff;h=29d72a53abcc95860a04b5ff733f7895fa560d24
http://source.winehq.org/git/wine.git/?a=commitdiff;h=f54d6c366d1e84255b5948d67ed14c063e2543bb
http://source.winehq.org/git/wine.git/?a=commitdiff;h=dcacd83a82019b117cf628cb338231822961aa0d
http://source.winehq.org/git/wine.git/?a=commitdiff;h=64367542d0dfb143ec5076b2f2d6f53d4d040dbb
http://source.winehq.org/git/wine.git/?a=commitdiff;h=024dcba89a834004264910b079d33177a279ccf5
http://source.winehq.org/git/wine.git/?a=commitdiff;h=e80144c403cf9cc06301c499e96405eaa53e4511
http://source.winehq.org/git/wine.git/?a=commitdiff;h=49012919905d2ace7dd6f2546b78780f54a58735

the kernel on that machine is 2.6.31-11-rt (lucid 64-bit).

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/10

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On 2010-07-20T18:13:39+00:00 Dan Kegel wrote:

If it works with gcc from svn, it should also work with gcc-4.5.0
release, I think.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/11

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On 2010-08-25T01:06:20+00:00 Josem wrote:

The overlay works for me using wine 1.3.1, https://launchpad.net
/~ubuntu-wine/+archive/ppa packages, in Debian Sid Kernel 2.6.32-5-amd64
(a bit outdated).

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/12

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On 2010-11-08T08:17:48+00:00 Dan Kegel wrote:

If you're on Ubuntu 10.10 or later, try the latest wine1.3 from
 http://www.winehq.org/download/deb
and let us know whether that fixes it.  It ought to, since it's built with
gcc-4.5.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/13

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On 2010-11-08T11:05:45+00:00 Diafero wrote:

I re-compiled the latest git version after upgrading to Kubuntu 10.10
(using CC=gcc-4.5), and community integration is working - thanks a lot!

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/14

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On 2010-12-16T22:01:35+00:00 Maikwagner wrote:

I am running Mandriva 2010.1 Spring Free and Wine 1.3.8 with Nvidia
173.x on an Athlon 2.6 Ghz - disabling the "Steam Community" worked for
me to start up games. I have only tested the game "Evil Genius" so far.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/15

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On 2011-01-15T09:44:23+00:00 Reed Lipman wrote:

I think I found two duplicates: 24064 and 25256.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/16

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On 2011-02-26T00:26:10+00:00 Tommi Saira wrote:

This happens me one wine 1.3.14.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/17

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On 2011-07-25T20:04:16+00:00 Epsilon72 wrote:

Steam overlay functionality is broken for me again with gcc 4.6.

Details:
Debian Wheezy (testing) with gcc 4.6.1, amd64
Wine version 1.3.23 (also happened with 1.3.22 since the gcc upgrade)

Wine 1.3.22, compiled with gcc 4.5.*, worked fine.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/18

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On 2011-07-25T21:27:55+00:00 Jorge González Muñoz9 wrote:

For me, gcc-4.6 doesn't work, but wine-1.3.25 and gcc-4.5 works great.
It is a wine or a gcc bug?

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/19

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On 2011-07-25T21:30:46+00:00 Epsilon72 wrote:

(In reply to comment #19)
> For me, gcc-4.6 doesn't work, but wine-1.3.25 and gcc-4.5 works great. It is a
> wine or a gcc bug?

When configuring wine using gcc 4.6, it says that support for
ms_hook_prologue is there, but for some reason it doesn't work the way
it should.

I don't know enough about wine or gcc to say who is at fault, though.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/20

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On 2011-07-25T23:12:23+00:00 Austin English wrote:

(In reply to comment #20)
> (In reply to comment #19)
> > For me, gcc-4.6 doesn't work, but wine-1.3.25 and gcc-4.5 works great. It 
> > is a
> > wine or a gcc bug?
> 
> When configuring wine using gcc 4.6, it says that support for ms_hook_prologue
> is there, but for some reason it doesn't work the way it should.
> 
> I don't know enough about wine or gcc to say who is at fault, though.

May be our old friend http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46468.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/21

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On 2011-07-26T02:16:40+00:00 Epsilon72 wrote:

(In reply to comment #21)
> May be our old friend http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46468.

What compile/configure options might we use to confirm this?  -fno-omit-
frame-pointer?

For those using Debian wheezy/sid (as of the date of this post), gcc 4.5
is still available to compile wine, even though 4.6 is now default.  All
one needs to do is install gcc-4.5 and gcc-4.5-multilib, and then run
'export CC=gcc-4.5' before compiling wine.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/22

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On 2011-11-28T09:00:56+00:00 Z0rc3r wrote:

The bug is still here on Debian Sid with default gcc 4.6.2. Building
wine with gcc 4.5.3 resolves this issue. Though, I cannot say for sure,
if this is wine or gcc bug.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/23

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On 2011-11-28T22:07:58+00:00 Mateusz-stachowski wrote:

I'm on Ubuntu 11.10 and this bug is still present here when using
gcc-4.6. Compiling with gcc-4.5 (export CC=/usr/bin/gcc-4.5) lets me
start games with overlay enabled (and it also works in-game).

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/24

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On 2011-11-29T01:02:14+00:00 Vitaliy-bugzilla wrote:

Lets make it clear, this is bug in gcc, not Wine. The new 4.6.x gcc
screwed things up again, breaking more then steam.

Reply at: https://bugs.launchpad.net/wine/+bug/900901/comments/25


** Changed in: wine
       Status: Unknown => Confirmed

** Changed in: wine
   Importance: Unknown => Medium

** Bug watch added: GCC Bugzilla #46468
   http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46468

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Title:
  Steam overlay does not work due to GCC-4.6 issues

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