Hi,

I just  changed setting as you suggested:

a. when you want to drag and drop the floating icon from a corner to an
other corner, it is more than the 40 or the 60px, it will resize, not
move. Most case you want to drag the floating icon, it is for reveal the
zone it cover, and you drag it away to a zone bigger than it size to
have a better eyes on this zone.

b. in multitouch case, you can use «Unity MT GRAB Handles» to resize, if
needed. You can use GRAB to move too, but (no stats to proves, just my
experience) moving is more in use than resize; mean we can set max px to
block the natif feature, but in less than tripple touch, you cant
activate GRAB (with default setting ofc)

c. for the keyboard, this trick should resolve it exept in this example:
you have keyboard transparented, you are scrolling your page (drag page
in firefox mobile for example) but you can clic on the 1px and resize.
when you are in a form page, you doent want to go floating between each
field.



in this case (c.), i suggest to prevent the resize when it is
transparent or something like that, except if another usecase need
absolutly a resize in transparent way, i didnt analysed all tbh.

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https://bugs.launchpad.net/bugs/893644

Title:
  Onboard got random resize on usecase touchscreen

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