Hi Uri,
The bug Haggai mentioned above is fixed in trunk, but unfortunately won't be 
available in Oneiric.

Haggai made a huge contribution https://code.launchpad.net/~haggai-eran
/unity-2d/rtl-rebased/+merge/82151 which we're slowly going to integrate
into Unity 2D and improve the RTL experience greatly.

We are also using an automated test system, so that the LTR and RTL
experiences are treated equal from a quality perspective. See this as an
early example: https://code.launchpad.net/~aacid/unity-2d/unity-
2d_tests_for_rtl/+merge/90849

We hope to have excellent RTL support ready for Precise. We will be
working on it right up to release. Community feedback will be vital from
the Beta1 stage! *hint* :)

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https://bugs.launchpad.net/bugs/654988

Title:
  Unity doesn't mirror its interface for RTL locales.

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