This is by design, David, though possibly only temporarily. The fix caused 
regressions since a recent update of unity and I had to revert it. I'm not sure 
yet if it has to stay like this.
Gerd was working on making onbord single instance, this will possibly mitigate 
this problem too. Starting a second instance of onboard will then unhide the 
existing one. Don't download a snapshot right now though, we're (I'm) still 
debugging other issues.

** Changed in: onboard
       Status: Fix Committed => In Progress

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https://bugs.launchpad.net/bugs/917386

Title:
  Unity panel doesn't fit with onboard hide button

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