Jay told it's not possible to do in unity-3d with a reasonable amount of effort. We will keep the workaround for now
** Changed in: compiz (Ubuntu Precise) Status: Triaged => Won't Fix ** Changed in: unity (Ubuntu Precise) Status: Triaged => Won't Fix ** Changed in: unity (Ubuntu) Status: Triaged => Won't Fix -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/824099 Title: Max GL texture size can break multi-head To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/824099/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs