With a bit of testing, I found while in a fullscreen SDL game, the HUD jumped in front of it, while in a GLX implementation of the same game, the HUD still appeared, but it did not appear in front of the application.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/934921 Title: HUD should ignore ALT keypress when in (full screen) games To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/934921/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs