So. I don't think it has anything to do with pulseaudio, since it hangs and the 
window greys out even with sound completely disabled.
I haven't gotten it to completely lock up though, so it could be that it only 
actually crashes if it is trying to play sounds when it locks.

As for Tha's AI theory - maybe? But it probably means someone really
screwed up something that worked great in 11.10 - perhaps related to
adding that annoying top message area that makes the game area resize.

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https://bugs.launchpad.net/bugs/988138

Title:
  Iagno hangs every game or two in Ubuntu 12.04.  Pulse Audio related?

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