Yeah, the 0x7a000002 isn't super helpful...it's PIPE_CONTROL a.k.a.
flush.  In other words, the GPU was doing something and it died. :)

It'd be worth checking if the kernel fix for MapsGL/Google
Earth/gzdoom/etc. fixes this.  My guess is that it does.  If not, I'll
certainly be glad to try and debug it further.

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Title:
  [sandybridge-m-gt2] False GPU lockup  render.IPEHR: 0x7a000002

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