Moses, all, please do not switch drivers while testing fixes for this
bug. The performance bottlneck is in Unity itself so to accurately test
fixes to unity you need to keep a stable baseline (the same driver).

** Description changed:

+ This is a performance regression specific to the unityshell plugin.
+ While enabled, graphics are slightly choppy and do not perform as well
+ as Gnome Shell etc. Simply disabling the unityshell plugin seems to
+ solve the problem.
+ 
+ ORIGINAL DESCRIPTION:
  1) The release of Ubuntu you are using, via 'lsb_release -rd' or System -> 
About Ubuntu
  Description:  Ubuntu 12.04 LTS
  Release:      12.04
  
  2) The version of the package you are using, via 'apt-cache policy pkgname' 
or by checking in Software Center
  compiz:
-   Installiert: 1:0.9.7.6-0ubuntu1
-   Kandidat:    1:0.9.7.6-0ubuntu1
-   Versionstabelle:
-  *** 1:0.9.7.6-0ubuntu1 0
-         500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
-         100 /var/lib/dpkg/status
+   Installiert: 1:0.9.7.6-0ubuntu1
+   Kandidat:    1:0.9.7.6-0ubuntu1
+   Versionstabelle:
+  *** 1:0.9.7.6-0ubuntu1 0
+         500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
+         100 /var/lib/dpkg/status
  unity:
-   Installiert: 5.10.0-0ubuntu6
-   Kandidat:    5.10.0-0ubuntu6
-   Versionstabelle:
-  *** 5.10.0-0ubuntu6 0
-         500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
-         100 /var/lib/dpkg/status
+   Installiert: 5.10.0-0ubuntu6
+   Kandidat:    5.10.0-0ubuntu6
+   Versionstabelle:
+  *** 5.10.0-0ubuntu6 0
+         500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
+         100 /var/lib/dpkg/status
  
  3) What you expected to happen
  3D-Apps should run much faster.
  
  4) What happened instead
  I upgraded my system from ubuntu 11.10 (was using PPA from Daniel van Vugt) 
to 12.04
  and then I noticed that 3D-Apps are running slow with unity.
  I have noticed this with ioquake3, xbmc, blocks that matter, revenge of the 
titans…
  
  I compared the performance of ioquake as an example:
  1260 frames 21.1 seconds 59.6 fps 8.0/16.8/34.0/3.0 ms compiz gnome classic 
(2 gnome panels)
- 1260 frames 34.4 seconds 36.6 fps 6.0/27.3/52.0/7.8 ms unity 
+ 1260 frames 34.4 seconds 36.6 fps 6.0/27.3/52.0/7.8 ms unity
  
  The target FPS should be 60 FPS (Monitor has 60Hz).
  I also have attached some information about my system (gfx_info.log).
  
  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.10.0-0ubuntu6
  ProcVersionSignature: Ubuntu 3.2.0-23.36-generic 3.2.14
  Uname: Linux 3.2.0-23-generic x86_64
  ApportVersion: 2.0.1-0ubuntu5
  Architecture: amd64
  CheckboxSubmission: 13741649d6b2dd56d757d58c3d964436
  CheckboxSystem: da9af3b901b5569a389df6337f3d812f
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Mon Apr 23 15:44:26 2012
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Beta amd64 (20110906)
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-04-19 (3 days ago)

** Description changed:

  This is a performance regression specific to the unityshell plugin.
  While enabled, graphics are slightly choppy and do not perform as well
  as Gnome Shell etc. Simply disabling the unityshell plugin seems to
- solve the problem.
+ solve the problem and graphics are smooth again.
  
  ORIGINAL DESCRIPTION:
  1) The release of Ubuntu you are using, via 'lsb_release -rd' or System -> 
About Ubuntu
  Description:  Ubuntu 12.04 LTS
  Release:      12.04
  
  2) The version of the package you are using, via 'apt-cache policy pkgname' 
or by checking in Software Center
  compiz:
    Installiert: 1:0.9.7.6-0ubuntu1
    Kandidat:    1:0.9.7.6-0ubuntu1
    Versionstabelle:
   *** 1:0.9.7.6-0ubuntu1 0
          500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
          100 /var/lib/dpkg/status
  unity:
    Installiert: 5.10.0-0ubuntu6
    Kandidat:    5.10.0-0ubuntu6
    Versionstabelle:
   *** 5.10.0-0ubuntu6 0
          500 http://archive.ubuntu.com/ubuntu/ precise/main amd64 Packages
          100 /var/lib/dpkg/status
  
  3) What you expected to happen
  3D-Apps should run much faster.
  
  4) What happened instead
  I upgraded my system from ubuntu 11.10 (was using PPA from Daniel van Vugt) 
to 12.04
  and then I noticed that 3D-Apps are running slow with unity.
  I have noticed this with ioquake3, xbmc, blocks that matter, revenge of the 
titans…
  
  I compared the performance of ioquake as an example:
  1260 frames 21.1 seconds 59.6 fps 8.0/16.8/34.0/3.0 ms compiz gnome classic 
(2 gnome panels)
  1260 frames 34.4 seconds 36.6 fps 6.0/27.3/52.0/7.8 ms unity
  
  The target FPS should be 60 FPS (Monitor has 60Hz).
  I also have attached some information about my system (gfx_info.log).
  
  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.10.0-0ubuntu6
  ProcVersionSignature: Ubuntu 3.2.0-23.36-generic 3.2.14
  Uname: Linux 3.2.0-23-generic x86_64
  ApportVersion: 2.0.1-0ubuntu5
  Architecture: amd64
  CheckboxSubmission: 13741649d6b2dd56d757d58c3d964436
  CheckboxSystem: da9af3b901b5569a389df6337f3d812f
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Mon Apr 23 15:44:26 2012
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Beta amd64 (20110906)
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-04-19 (3 days ago)

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https://bugs.launchpad.net/bugs/987304

Title:
  [regression] [precise] 3D apps run much slower under Unity

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