> This is a perfect use case fur the HUD. Press alt.

No, the HUD is only good when you know exactly what command you want to
run , i.e. you're an experienced user, and then only if the application
supports it.

The menu should always be visible for reasons of dicsoverability and
usability.  How can anyone know that a menu is even there if you don't
show it?   Some applications have one and some don't.

> We can also argue that having a global menu for anything make the user
maximize because this user don't want to move his mouse all over his
desk to only reveal a menu ...

Move his mouse all over his desk?  I have a very high resolution monitor
and it takes about 0.2 seconds, and about 1-2cm of mouse movement,  to
move my mouse from the bottom corner to the top corner of the screen.
I am using Ubuntu 12 with the default mouse sensitivity settings.      A
new user won't mind moving his mouse that 1-2cm.  An very experienced
user will use the HUD or other shortcuts.   Surely the aim is to make
users comfortable enough with applications until they can only use the
HUD or shortcuts?   Reducing clutter is a nice goal but you should never
sacrifice usability to get there.

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https://bugs.launchpad.net/bugs/682788

Title:
  Improve Unity menus

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