All,

Sorry to reopen this bug but it still exists in precise. I've attached a
simplified patch that has sorted out the issue for me. It's not  for
inclusion but it's probably good for a quick lead on what a good
solution would be. Also this handles both the initial geometry
calculation when the panel is instantiated and also the situation when
either screen sees a resolution change. I had not mentioned the second
part of the problem before.


** Patch added: "add slot resize to update the geometry"
   
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/877012/+attachment/3240484/+files/use_screen.patch

** Changed in: unity-2d (Ubuntu)
       Status: Expired => Confirmed

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https://bugs.launchpad.net/bugs/877012

Title:
  [panel] on a multi monitor setup the panel length appears to be
  calculated with the screen in focus at the time of execution

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