** Description changed:

+ [Test Case]
+ Test case only for Nvidia gfx hardware - confirming that Unity does not crash 
on start.
+ 
+ [Regression Potential]
+ Visual regressions at most.
+ 
+ Original description:
+ 
  Both running unity trunk and unity-5.0 with the regional damage support
  (see both lp:~vanvugt/unity/regionalDamage  and lp:~thumper/unity
  /regional-damage-sru) the nvidia driver can crash when calling
  glDrawArrays on first unity initialization.
  
  See the attached stacktrace

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https://bugs.launchpad.net/bugs/1031554

Title:
  [nvidia] unity crashed in nux::GraphicsEngine::QRP_GLSL_1Tex
  (glDrawArrays)

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