** Summary changed:

- Update to 1.11.4
+ Update to 1.12.0

** Description changed:

+ Cogl 1.12.0
+ 2012-09-24
+ 
+   • List of changes since Cogl 1.11.4
+ 
+   » MSVC build updates to fix building with SDL support
+   » Lots of translation updates
+   
+   • List of bugs fixed since Cogl 1.11.6
+ 
+     #682071 - Fix Visual C++ build when using the SDL winsys
+ 
+ Many thanks to:
+ 
+   Dr.T.Vasudevan
+   Alexander Shopov
+   Ani Peter
+   Ask H. Larsen
+   Carles Ferrando
+   Chun-wei Fan
+   Gil Forcada
+   Mario Blättermann
+   Nishio Futoshi
+   Rajesh Ranjan
+   Robert Bragg
+   YunQiang Su
+   Yuri Myasoedov
+ 
+ Cogl 1.11.6
+ 2012-09-17
+ 
+   • List of changes since Cogl 1.11.4
+ 
+   » Support latest libgbm api
+   » Improve error handling for cogl_texture_2d_new_from_foreign
+   » Avoid referencing contexts internally so Android
+     applications can reliably destroy the resources of a context without
+     us needing to introduce api to break internal circular references.
+   » More work to reduce our dependence on a global context internally.
+   » Recognize the latest Mesa GL vendor strings and the "Software
+     Rasterizer" renderer string.
+   » Improved cogl-gles2 support by not depending on drivers allowing
+     multiple vertex shaders in one program which isn't actually meant
+     to be supported in GLES 2.0 anyway. (We were lucky before because
+     Mesa happened to allow this but it doesn't work with other vendor
+     drivers.)
+ 
+   • List of bugs fixed since Cogl 1.11.4
+ 
+     #683414 - memory corruption when freeing layer cache
+     #683818 - Need to pick up new Mesa strings
+     #683083 - Fix textures[] index
+ 
+ Many thanks to:
+ 
+   Robert Bragg
+   Neil Roberts
+   Alban Browaeys
+   Alexander Larsson
+   Bruce Cowan
+   Daniel Stone
+   Gabor Kelemen
+   Ihar Hrachyshka
+   Marek Černocký
+   Piotr Drąg
+ 
  Cogl 1.11.4
  2012-09-03
  
-   • List of changes since Cogl 1.11.2
- 
-   » Fix the pkg-config requires for cogl-gles2
-   » Fix where we install cogl-gles2 headers
-   » Updates for the MSVC build
-   » Fix texture sub-region uploads when we don't have
-     GL_EXT_unpack_subimage
-   » Update the KMS winsys backend to the latest libgbm api
-   » Fix a leak of primitive indices
-   » Added a UProf profiling timer around journal discard code
-   » Enabled UProf profiling support to test-journal
- 
-   • List of bugs fixed since Cogl 1.11.2
- 
-   #682340 - Trivial build fix
- 
- Many thanks to:
- 
-   Robert Bragg
-   Chun-wei Fan
-   Piotr Drąg
-   Tomeu Vizoso
-   A S Alam
-   Andika Triwidada
-   Aurimas Černius
-   Duarte Loreto
-   Fran Diéguez
-   Krishnababu Krothapalli
-   Neil Roberts
-   Nilamdyuti Goswami
-   Patrick Welche
-   Sjoerd Simons
-   Tom Tryfonidis
+   • List of changes since Cogl 1.11.2
+ 
+   » Fix the pkg-config requires for cogl-gles2
+   » Fix where we install cogl-gles2 headers
+   » Updates for the MSVC build
+   » Fix texture sub-region uploads when we don't have
+     GL_EXT_unpack_subimage
+   » Update the KMS winsys backend to the latest libgbm api
+   » Fix a leak of primitive indices
+   » Added a UProf profiling timer around journal discard code
+   » Enabled UProf profiling support to test-journal
+ 
+   • List of bugs fixed since Cogl 1.11.2
+ 
+   #682340 - Trivial build fix
+ 
+ Many thanks to:
+ 
+   Robert Bragg
+   Chun-wei Fan
+   Piotr Drąg
+   Tomeu Vizoso
+   A S Alam
+   Andika Triwidada
+   Aurimas Černius
+   Duarte Loreto
+   Fran Diéguez
+   Krishnababu Krothapalli
+   Neil Roberts
+   Nilamdyuti Goswami
+   Patrick Welche
+   Sjoerd Simons
+   Tom Tryfonidis
  
  Cogl 1.11.2
  2012-08-14
  
-   • List of changes since Cogl 1.10.0
- 
-   » Adds cogl_framebuffer_{fill,stroke}_path APIs consistent with
-     other Cogl drawing APIs that replace cogl_path_fill/stroke().
-   » Switch from using glib types such as guint32/guint16/guint8 to
-     using equivalent stdint.h types.
-   » Adds a micro-benchmark for the journal
-   » Optimized the matrix stack so we can take immutable references
-     of a matrix stack for logging into the journal more efficiently
-     than having to copy large matrices for each journaled rectangle.
-   » Added COGL_VERSION_{MAJOR,MINOR,MICRO} macros and
-     COGL_VERSION_CHECK macros for applications to test what version
-     of Cogl they are compiled against.
-   » Allow creation of non power of two (npot) CoglTexture2D textures
-     with only basic npot support, not including repeating or mipmap
-     support.
-   » Enable use of the GL_STREAM_DRAW buffer update hint on GLES 2.0
-   » Fix building Cogl with --disable-gl
-   » Added support for the WebOS version of SDL which supports access
-     to GLES 1.1 and GLES 2.0
-   » Adds cogl_matrix_init_translation to provide a more efficient
-     way to initialize a matrix representing a translation without
-     need to multiply matrices.
-   » Various documentation fixes for CoglQuaternion and CoglEular
-   » Updates for the MSVC build
-   » Added GPU architecture detection capabilities so we can
-     differentiate drivers based on the hardware vendor, and the
-     actual architecture of the GPU, such as deferred vs immediate
-     mode.
-   » Fix framebuffer initialization to ensure swaps are throttled by
-     default.
-   » Fix flushing of the depth state for some cases.
-   » Ported test-atlas-migration to be a standalone Cogl test
-   » Added GLES 2.0 API integration support so that existing GLES 2.0
-     based code can easily be integrated within Cogl based
-     applications.  For example this is being used by webkit-clutter to
-     add WebGL support.
-   » Added an optional libcogl-gles2 sub-library that provides a full
-     GLES 2.0 api api to really lower the barrier as much as possible
-     for being able to integrate existing GLES 2.0 based code into
-     Cogl applications.
-   » Adds a Cogl GLES 2.0 Gears example application to test the GLES
-     2.0 integration support.
-   » Fix a bug with disabling of Cogl's debugging features.
-   » Added api to directly convert a Eular to a Quaternion.
-   » Improve the wireframe debug option to work when a vertex shader
-     is in use.
-   » Added support for SDL2 which supports GLES 2.0
-   » Support the original GLSL extensions which had some different
-     function names.
-   » Avoid using eglGetProcAddress for core symbols which isn't allowed
-     by the EGL spec and causes problems on Android.
-   » Adds cogl_android_bitmap_new_from_asset() API to load images from
-     Android assets.
-   » Adds support for resizable onscreen framebuffers.
-   » Avoids implicitly including the EGL headers when including cogl.h
-   » Adds cogl.conf and environment variables to allow disabling the
-     use of specific GL extensions; for example if the implementation
-     is known to be buggy on a given system.
- 
-   • List of bugs fixed since Cogl 1.10.0
- 
-     #660617 - Porting of clutter tests
-     #672533 - Quartz image option causes compile error
-     #673137 - Grab the current window -> Screenshot is mirrored
-     #674208 - [PATCH] disable sub-buffer copies on software Mesa
-     #675119 - unable to build the latest version due to two bugs
-     #677078 - GLSL detection not working for Intel GMA3150 chipset
-     #678316 - remove unneeded check for libdrm
-     #680124 - Quartz Image option , memory not zeroed before loading?
-     #681285 - Support building with automake 1.12.x
- 
- Many thanks to:
- 
-     Neil Roberts
-     Robert Bragg
-     Damien Lespiau
-     Chun-wei Fan
-     Tomeu Vizoso
-     Carles Ferrando
-     Chao-Hsiung Liao
-     Bruno Brouard
-     Christian Kirbach
-     Daniel Mustieles
-     Fran Diéguez
-     Gil Forcada
-     Marek Černocký
-     Matej Urbančič
-     Yaron Shahrabani
-     Мирослав Николић
-     Adel Gadllah
-     Alexander Shopov
-     Andika Triwidada
-     Antoine Jacoutot
-     Daniel Nylander
-     Gabor Kelemen
-     Hajime Taira
-     Ihar Hrachyshka
-     Jordi Serratosa
-     Kjartan Maraas
-     Krishnababu Krothapalli
-     Kristjan SCHMIDT
-     Luca Bruno
-     Mario Blättermann
-     Nilamdyuti Goswami
-     Rajesh Ranjan
-     Rico Tzschichholz
-     Rūdolfs Mazurs
-     Sasi Bhushan Boddepalli
-     Sjoerd Simons
-     Stef Walter
-     Tobias Endrigkeit
-     Yinghua Wang
-     fenghelong
-     Κωνσταντίνος Χόρτης
+   • List of changes since Cogl 1.10.0
+ 
+   » Adds cogl_framebuffer_{fill,stroke}_path APIs consistent with
+     other Cogl drawing APIs that replace cogl_path_fill/stroke().
+   » Switch from using glib types such as guint32/guint16/guint8 to
+     using equivalent stdint.h types.
+   » Adds a micro-benchmark for the journal
+   » Optimized the matrix stack so we can take immutable references
+     of a matrix stack for logging into the journal more efficiently
+     than having to copy large matrices for each journaled rectangle.
+   » Added COGL_VERSION_{MAJOR,MINOR,MICRO} macros and
+     COGL_VERSION_CHECK macros for applications to test what version
+     of Cogl they are compiled against.
+   » Allow creation of non power of two (npot) CoglTexture2D textures
+     with only basic npot support, not including repeating or mipmap
+     support.
+   » Enable use of the GL_STREAM_DRAW buffer update hint on GLES 2.0
+   » Fix building Cogl with --disable-gl
+   » Added support for the WebOS version of SDL which supports access
+     to GLES 1.1 and GLES 2.0
+   » Adds cogl_matrix_init_translation to provide a more efficient
+     way to initialize a matrix representing a translation without
+     need to multiply matrices.
+   » Various documentation fixes for CoglQuaternion and CoglEular
+   » Updates for the MSVC build
+   » Added GPU architecture detection capabilities so we can
+     differentiate drivers based on the hardware vendor, and the
+     actual architecture of the GPU, such as deferred vs immediate
+     mode.
+   » Fix framebuffer initialization to ensure swaps are throttled by
+     default.
+   » Fix flushing of the depth state for some cases.
+   » Ported test-atlas-migration to be a standalone Cogl test
+   » Added GLES 2.0 API integration support so that existing GLES 2.0
+     based code can easily be integrated within Cogl based
+     applications.  For example this is being used by webkit-clutter to
+     add WebGL support.
+   » Added an optional libcogl-gles2 sub-library that provides a full
+     GLES 2.0 api api to really lower the barrier as much as possible
+     for being able to integrate existing GLES 2.0 based code into
+     Cogl applications.
+   » Adds a Cogl GLES 2.0 Gears example application to test the GLES
+     2.0 integration support.
+   » Fix a bug with disabling of Cogl's debugging features.
+   » Added api to directly convert a Eular to a Quaternion.
+   » Improve the wireframe debug option to work when a vertex shader
+     is in use.
+   » Added support for SDL2 which supports GLES 2.0
+   » Support the original GLSL extensions which had some different
+     function names.
+   » Avoid using eglGetProcAddress for core symbols which isn't allowed
+     by the EGL spec and causes problems on Android.
+   » Adds cogl_android_bitmap_new_from_asset() API to load images from
+     Android assets.
+   » Adds support for resizable onscreen framebuffers.
+   » Avoids implicitly including the EGL headers when including cogl.h
+   » Adds cogl.conf and environment variables to allow disabling the
+     use of specific GL extensions; for example if the implementation
+     is known to be buggy on a given system.
+ 
+   • List of bugs fixed since Cogl 1.10.0
+ 
+     #660617 - Porting of clutter tests
+     #672533 - Quartz image option causes compile error
+     #673137 - Grab the current window -> Screenshot is mirrored
+     #674208 - [PATCH] disable sub-buffer copies on software Mesa
+     #675119 - unable to build the latest version due to two bugs
+     #677078 - GLSL detection not working for Intel GMA3150 chipset
+     #678316 - remove unneeded check for libdrm
+     #680124 - Quartz Image option , memory not zeroed before loading?
+     #681285 - Support building with automake 1.12.x
+ 
+ Many thanks to:
+ 
+     Neil Roberts
+     Robert Bragg
+     Damien Lespiau
+     Chun-wei Fan
+     Tomeu Vizoso
+     Carles Ferrando
+     Chao-Hsiung Liao
+     Bruno Brouard
+     Christian Kirbach
+     Daniel Mustieles
+     Fran Diéguez
+     Gil Forcada
+     Marek Černocký
+     Matej Urbančič
+     Yaron Shahrabani
+     Мирослав Николић
+     Adel Gadllah
+     Alexander Shopov
+     Andika Triwidada
+     Antoine Jacoutot
+     Daniel Nylander
+     Gabor Kelemen
+     Hajime Taira
+     Ihar Hrachyshka
+     Jordi Serratosa
+     Kjartan Maraas
+     Krishnababu Krothapalli
+     Kristjan SCHMIDT
+     Luca Bruno
+     Mario Blättermann
+     Nilamdyuti Goswami
+     Rajesh Ranjan
+     Rico Tzschichholz
+     Rūdolfs Mazurs
+     Sasi Bhushan Boddepalli
+     Sjoerd Simons
+     Stef Walter
+     Tobias Endrigkeit
+     Yinghua Wang
+     fenghelong
+     Κωνσταντίνος Χόρτης

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Title:
  Update to 1.12.0

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