Another change that I applied around the same time as when my memory
leak stopped appearing was to reduce the "System monitor width" value to
30 pixels from the default value. I'm not sure how that could be
related, but I thought I'd mention it since the memory leak disappeared
around the same time as I applied that change. Could be a red herring
though.

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https://bugs.launchpad.net/bugs/779717

Title:
  indicator-multiload causes a memory leak in compiz when run under
  unity

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