I know I'm just a user and I probably don't understand much of wine's 
developement, but Maarten put a lot of effort into  a patch that fixes an issue 
( or a serious lacking, up to you ) that wine'd had for 5 years now, shouldn't 
that be enough to prove himself to the devs' team? At least take a look at his 
work, everybody who tested it can say how well it works, and it's surely better 
than the other pulse patch around. Heck, it even makes games run smoother now 
that alsa/pa don't hog the cpus anymore.
Even if you still don't trust him, or if he committed some errors in the past, 
you have to face the actual situation: years ago pulseaudio was considered ( by 
some ) to be the future of sound management for linux, writing a driver for it 
was pretty much a gamble, especially since wine already had a ton of other 
drivers that could work with pa. Right now though, pa is the default on many 
distros, including the most popular ones, and it's actually been like that for 
a couple of years. How much longer will this have to carry on? Wine's support 
for pa should be a must right now, sticking with alsa is just not viable 
anymore ( you don't believe me? Check how many distros ship a patched wine with 
pa support ), and waiting for Maarten to "prove himself worthy" by doing 
unrelated work will just push back this necessary feature for how much? Months? 
Years? Even worse, the other pa patch could be included in wine before that, 
the one with many sound issues and that still causes cpu spikes, and that'd 
just make harder ( if not impossible, or "not worth it" ) to include the only 
working pa support we have right now.
Seriously, at least take a look at his work and give some technical reasons why 
you don't want to include it in upstream wine, else it'll keep looking like you 
just don't care about pa for personal reasons, as I ( and probably other people 
) think. It's really time to catch up with the present.

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https://bugs.launchpad.net/bugs/371897

Title:
  Occasional sound drops in Wine via PulseAudio

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