It does not make the problem go away for me: it does improve it though: instead of no screen redraws at all, the screen redraws about once every 3 seconds instead. As with vsync enabled, glxgears constantly claims that is it doing 4000 FPS. So I don't think this really fixes the problem at all, it just removes some, but not all, of the xsync calls causing the problem.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1049214 Title: [nvidia] XSync usage is a massive bottlenecking factor (nvidia performance regression in Compiz 0.9.8+) To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1049214/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs