@brandontschaefer; this bug is specifically about the case when:

- The Launcher is set to 'auto-hide' 
- Sticky edges are set to 'off'

To reproduce first make sure the above two preconditions are true.
Then:

- Move the pointer over the boundary from the left screen to the right
screen slowly, and then try to move it back again (within 1 second).

What currently happens is that the  pointer gets caught on the Launcher
reveal edge resistance on the left edge of the right monitor

What should happen is that there should be no resistance when the
pointer comes back across the barrier because the barrier was already
broken inside 1000ms when the pointer moved from the left monitor to the
right monitor.

Can you reproduce this issue?

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https://bugs.launchpad.net/bugs/1064945

Title:
  Multi-monitor - Add 'sticky edges deactivated for number of
  milliseconds after the user breaks the barrier' variable that works
  when the Launcher set to 'auto-hide' and sticky edges set to 'off'

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