I think it's important to clarify a few issues with this bug:

First, for some of us -- including myself and the original submitter --
the Shutter indicate DOES work and appear in Unity's indicators once
Shutter starts.  Rather, it's just that, at some point for reasons I've
not been able to nail down, the Shutter indicator inexplicable
disappears in (all) workspace views, but oddly re-appears in Expo view
(compiz) and then re-disappears once a particular workspace has been
selected.

Obviously, seeing the indicator in Expo view is nice and a way of easily
knowing that Shutter is still running, but functionally does nothing
(i.e,. clicking on it in Expo view does NOT unhide Shutter).

Thus, and secondly, IMHO the really problem here is that, when the
indicator disappears in the workspace views, there's NO WAY to access
Shutter, because once it's hidden, the ONLY way to bring the Shutter
window back is to click on it's indicator.  So, since you can't see the
indicator, you can't click on it to restore Shutter.

Thus, the only solution is to "killall shutter" in a terminal or with
Alt-F2 and then re-start Shutter.  It's a major annoyance to those of us
who regularly make screenshots to help educate users.

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https://bugs.launchpad.net/bugs/908526

Title:
  Shutter indicator somtimes only visible in Expo view

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