Hi!

Thanks for your answer. I'm not familiar with perf, could you give me a
few pointers how and when to use it?

I'been monitoring the cpu usage of the compiz and x processes during the
day (my coputer was running for days now). Compiz used 8-10%, X used
usually around 40, but sometimes it went up to 80%.

I killed the compiz process (it restarted), after that compiz and x
processes are hardly using any cpu.

here is  i915_gem_objects before the compiz-killing:

3614 objects, 1480253440 bytes
2154 [226] objects, 854626304 [132976640] bytes in gtt
  16 [2] active objects, 117428224 [16715776] bytes
  2138 [224] inactive objects, 737198080 [116260864] bytes
185 unbound objects, 114356224 bytes

45 purgeable objects, 9420800 bytes
30 pinned mappable objects, 42258432 bytes
27 fault mappable objects, 1089536 bytes
2145386496 [268435456] gtt total

Xorg: 2029 objects, 555544576 bytes (25067520 active, 274001920 inactive, 
185163776 unbound)
compiz: 794 objects, 635420672 bytes (117428224 active, 170696704 inactive, 
291303424 unbound)
chrome: 870 objects, 549015552 bytes (0 active, 407052288 inactive, 121958400 
unbound)

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https://bugs.launchpad.net/bugs/1201403

Title:
  Unity performance issue on intel gpu

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