@Daniel, have you tried adding some qDebug() lines in the QT5 libraries
to see if we actually get the touch events and finally ungrab the
device? (the code is in
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp)

Also, it would be interesting to see what XIGrabDevice and
XIUngrabDevice return.

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https://bugs.launchpad.net/bugs/1307701

Title:
  Unity does not get touch events when QML apps running

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