The bug happens because eglDestroySurface never gets called when the app is closed. That function is the one responsible to tell the emulator stack that the surface should be destroyed.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1319582 Title: 'Failed to start RenderThread' after opening/closing applications To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/android/+bug/1319582/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs