Actually, since View is FloatingWindow's indirect base class, and since InputArea (which is the only other class derived from Area besides Layout) is a direct base class of View, and InputArea objects are not put on that queue, the RemoveObjectFromLayoutQueue calls in View and Layout destructors do seem to remove all queued Area objects (including FloatingWindow objects). So, the patch wouldn't fix the bug, so I've removed it.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1337244 Title: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout() To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/1337244/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs